It's been a few weeks since the last post, so thought would post a few comments about recent hobby goodness.
I've played a few more games of Super Dungeon Explore (SDE) with Dan and Olly and they've been a lot of fun. Although I've enjoyed playing SDE with my six-year-old lad Jake, playing against these guys has allowed me to explore more of the competitive tricks and combos that the minions and denizens of the dungeon have to offer. It's also been interesting seeing the heroes in action with a more competitive force in the driving seat.
Princess Ruby, (who has now been painted, updated pic to follow...) has been somewhat of a revelation. I'd pretty casually written her off a while back when writing up those character bios, but Olly took a chance with her, and she's proved to be a key character in more than a handful of adventures. Being able to enhance or 'augment' her fellow characters in a particular area, heal a wound or status effect, or even dish it out with her own magic attacks has proved invaluable.
As an aside, one thing that we have agreed on, is that the Hexcast Sorceress does seem like a 'nice-to-have-but-not-essential' character. Her special abilities are best suited tackling multiple wound creatures and slow down the really nasty bad guys, but, on balance, there aren't too many of those in a three hero game using combinations of the currently available minions.
I would be interested to see what sort of affect she would have on the final battle with Roxor though, as he has become notoriously tough to shift. Maybe next time we'll take a punt on her and maybe she'll surprise us in the same way as the princess? Or maybe she's been planted in the base set to come into her own against minions in future releases?
Dan found a stack of information on the tubes about the development of pieces for a Glauerdoom Moor expansion featuring the forces of the undead. Check out some of the shots over at Hobby Before I Die...
Olly found this packshot on the tubes suggesting that the Glauerdoom Moor figures will be released under the title of 'Von Drakk Manor'. The release date is a little sketchy, but seems imminent and I'm keen to get hold of the box as soon as it's out. Much like the Caverns of Roxor set, there is a swathe of new minions, new bosses and some new heroes to boot. From the images available, it looks as though one of the heroes will have the same shapeshift ability that the Deeproot Druid/Angry Bear currently has, allowing it to change into a werewolf type creature.
If you've not already had a chance to do so, check out the 'Watch it Played' series of videos on YouTube which introduce SDE and go through the rules before playing through a three hero game over a series of further installments. I watched these on the lead up to Christmas last year and was able to play the game as soon as I'd stuck the pieces together, only consulting the rulebook to check the odd ruling I'd made was correct and confirm a particular status effect.
This past weekend I managed to make it down to the Gambit Games UK monthly club day (albeit very briefly!) and catch up with the guys after what seems like an eternity since I got down there last. Check out a full run down of the day over at the Gambit Games UK page or on Facebook.
The club has grown considerably since the first meetings and even since the last time I attended 18ish (?) months ago, both in terms of membership numbers as well as the variety of game systems being played. If you're local to the Brighton area, definitely look up the Gambit guys (and girls!).
Something that has very (VERY!) recently grabbed my attention is the X-Wing miniatures game from Fantasy Flight Miniatures. I was hooked after watching this demo video and picked up a couple of ships from eBay. Dan is also taking a keen interest in this system and is already thinking up scenarios to re-enact from the films. The X-Wing game uses similar mechanics to the Wings of War games, so should be fairly straight forward to jump into and I'm looking forward to my first game :D
Anyways, until next time folks!